Why we built it
Most online image editors copy your file to a remote server, process it there, and send the result back. That is slow on poor connections, it caps what you can do with large files, and it means private photos — IDs, receipts, family pictures, unreleased designs — end up on a computer you do not control.
Modern browsers are powerful enough to do this work locally. Photoclay was built to prove it: the same everyday tools, with none of the uploading.
How it works
When you open a tool, your browser downloads the code it needs — nothing more. From then on, every step runs on your device:
- Resizing, cropping, rotating, and watermarking use the Canvas API.
- Compression and format conversion use open-source codecs compiled to WebAssembly.
- Background removal, face detection, and upscaling run machine-learning models on your own hardware.
- Heavy work runs in background threads (Web Workers), so the page stays responsive.
What we will never do
- Upload, store, or view your images.
- Ask you to create an account or sign in.
- Add a watermark to your results or hide tools behind a paywall.
- Sell data about you.
Works offline
After a tool has loaded once, it is cached on your device. You can disconnect from the internet and keep using it — a simple way to check for yourself that nothing is being sent anywhere.
Built on open source
Photoclay stands on the work of many open-source projects, including image codecs compiled to WebAssembly, TensorFlow.js, ONNX Runtime Web, and the models that power background removal, face detection, and super-resolution. Each is used under its own license.